Donnie G. Maynard, MCP

UX/UI Designer, Environment Artist, Game Developer, Animator & Author. Left-hander & Recovering Musician. 😉

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Artist & designer focusing on environment design, worldbuilding, and story/mythology for film, games, and animation.

 

I'm currently working in Unreal Engine, articy draft 3, Campaign Cartographer, ZBRush, Substance suite and more to develop original IP & related assets.

SKILLS

Games/Film/Animation

Strong background in film, CG animation & game development. Have also directed produced, or acted in indie films, and worked various crew positions from grip to boom, props, PA & audio.

STORY & CONCEPT 

PBR MATERIALS

LEVEL DESIGN

CHARACTER ANIMATION

TEXTURES & UV MAPPING

3D SCULPTING 

VIDEO EDITING

MATTE PAINTING

ILLUSTRATION

Web/UX/UI

Web design professional with experience in wireframes, prototypes, and front-end development

VISUAL DESIGN/UI

INFORMATION ARCHITECTURE 

PROTOTYPES

HTML/CSS

USER FLOWS & WIREFRAMES

AGILE

PERSONAS

USER JOURNEYS

USER TESTING & INTERVIEWS

Audio/Video

Web design professional with experience in wireframes, prototypes, and front-end development

MUSIC COMPOSITION

SCORING

AUDIO PROGRAMMING (UNREAL ENGINE 4/3/UDK)

SOUND DESIGN

BOOM OPERATOR

VO RECORDING

VIDEOGRAPHY

VFX & PARTICLE SYSTEMS

AUDIO PRODUCTION

SOFTWARE & TOOLS

2d/3d/General

From illustration to painting packages, modeling, texturing, sculpting and IDE's, I have experience with a wide range of software, hardware and programming languages.

UNREAL ENGINE

SUBSTANCE DESIGNER

ADOBE PHOTOSHOP

ZBRUSH

DAZ STUDIO

POSER & POSER PRO

MARMOSET TOOLBAG

GAMEMAKER STUDIO 2

MARMOSET HEXELS

MAYA 

UNITY

FUSE/MIXAMO 

Terrain & Landscape 

I've worked in nearly every landscape and terrain application ever released. These are just a few from the list. These days I primarily create height maps by hand in Photoshop for import into Unreal Engine.

VUE 

WORLD MACHINE

WORLD CREATOR

TERRESCULPTOR

TERRAGEN

SCAPE

L3DT

BRYCE

EARTH SCULPTOR

Design/Development

In my daily work I'm exposed to most major development environments and utilities.

VISUAL STUDIO 

SUBLIME

ARTICY DRAFT 3

AXURE

SKETCH

INVISION

WORDPRESS

JIRA

GIT

Media Production

Audio, video, rendering and processing tools.

SONY VEGAS

ADOVE AFTER EFFECTS

REAPER DAW

NATIVE INSTRUMENTS REAKTOR

ADOBE PREMIERE

ADOBE BRIDGE

CUBASE DAW

UNREAL STUDIO

ROLAND CLOUD

Textures & Materials

Maps & Level Design

In the Studio

Art, Games, & Music – every day!

 

*except on kayaking days… 


Personal Projects

DARKSCAPES

Sci-fi Graphic Novel, Artwork & Musical Score

WORLD OF GREYWYN 

Fantasy RPG for classic pen-and-paper gaming.

STAR FORCE 7

Sci-fi / Fantasy film in production (original IP).

MATERIAL FORGE

PBR Materials Library

DARK METALS

PBR Materials Library

FLESHBOX

PBR Materials Library

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